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11-17-18 Update News 1.41...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
5 hours ago
» Replies: 0
» Views: 1
Running Patch Schedule - ...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
09-15-2018, 06:35 PM
» Replies: 11
» Views: 3,181
Update and Game News
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
08-31-2018, 07:20 PM
» Replies: 0
» Views: 653
1.86-1.87 Patch Notes and...
Forum: Diaspora : Mass Exodus
Last Post: Thomo_
08-26-2018, 12:28 PM
» Replies: 15
» Views: 2,491
Double Reset + Steam Rele...
Forum: Diaspora : Mass Exodus
Last Post: Zerstoren
08-25-2018, 04:01 AM
» Replies: 7
» Views: 2,312
1.82/1.83 Change Log and ...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
07-21-2018, 04:30 PM
» Replies: 3
» Views: 1,629
Player Conduct - Also Loo...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
07-16-2018, 09:55 AM
» Replies: 0
» Views: 1,775
DMExodus.com Admin and Us...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
07-16-2018, 09:39 AM
» Replies: 0
» Views: 1,274
1.8 Change Log \Bug List ...
Forum: Diaspora : Mass Exodus
Last Post: Doomer
07-08-2018, 12:50 PM
» Replies: 13
» Views: 3,508
Trade
Forum: Diaspora : Mass Exodus
Last Post: Butler_RRz
06-25-2018, 09:03 PM
» Replies: 2
» Views: 1,548

 
  11-17-18 Update News 1.41 Launcher Link
Posted by: StarReaper - 5 hours ago - Forum: Diaspora : Mass Exodus - No Replies

https://www.dropbox.com/s/qp4moy9xoi9pqwd/MassExodusInstaller1.41.exe?dl=0&fbclid=IwAR3C-PgyWVx_rD_f9y7ABzGFWljFnyE3Zr76gIQngjw9O_CHR0FyIVprZmE

Below this is the list of issues I have found so far. Please download the new launcher, install it, then hit repair, and it will download the 2.1 game. Getting really close folks.



Bugs so far.
- Fixed : Talos Attacker and Talos Destroyer skins need swapping around - Mini Icon Wrong for Talos Destroyer, correct skin though.

- Nisus Carrier Hanger display doesnt have color
- Map Distance For Trader Station, and Tacitus Station is wrong.
- No Corridor Station Defense Forces
- No Convoys that i can see
- Miners still not attacking asteroids that i can tell.
- On targeting ships, please only outline the outside of the ship

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  Update and Game News
Posted by: StarReaper - 08-31-2018, 07:20 PM - Forum: Diaspora : Mass Exodus - No Replies

Update and Game News : Current Update is packing and will be deployed when done and uploaded. Will let you know prior to the server going down.



Multiple Stats were adjusted for Tier1-3, ie: most tier 1 behos now available by rank 6-8. Prices on some ships dropped, HP on Tier 2-3 reduced on the lower end ships to better align with Tier 1. Other various stat changes, Gen Raiders payout better, almost double (including the very common fighter) adjusted some other Ai. We will have a lot of Ai changes coming up in a few patches.


Other big changes is Chat adjustments, as well as the Butler/Doomer button aka Mute. Smile


Gamma and Brightness controls, Leaderboard changes, and the skin system is deployed ( sets of skins to be added in a week)


Next patch will be massively full of small changes like spelling and grammar errors as well as bugs, after that will be an Ai and Researches patch, then whatever is left. I expect the next patch will come pretty fast as the spelling and minor bugs are very quick to correct. At the same time we have our two new coders, ones working on the graphic updates to some ingame aspects, the other guy is working hard on the new tutorial system.


Getting to where we need, all the major Ai changes by the way have more to do with ship types (IE sentinels will switch to nereid from Nisus) Corridor Pirates will move, in their place will be a Klynn specific zone, we will also be introducing 4 additional Ai zones in the medium to hard range to flush out the map a little including an Ai war zone, throw in the new Klynn Zone and Ai hunting will be pretty nice across all difficulty levels. We like where our XP and money pay outs as well as difficulty is, so we will make minor changes to that but nothing that's going to throw the system out of wack. Expect the Rin to get a little more rewarding, maybe a hair easier, will keep an eye on the Rin Raiders they should be a little easier this patch, if they are still hard for their size will adjust them again. Any questions comments feel free to let us know! Also we still have some Ai factions to name, specifically this new Klynn Zone, the warring Ais in the Zone, and we need names for 2 new star bases.


Smile Thanks for all the great testing and feed back we are getting close on what needs to be done before steam launch thanks for hanging in there folks!


S.R.

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Exclamation Double Reset + Steam Release
Posted by: StarReaper - 08-12-2018, 10:43 PM - Forum: Diaspora : Mass Exodus - Replies (7)

We never intended to have a reset a few months after release, however between some mistakes on our side and some bad luck this is the road we have taken. We decided on doing a few things early on with the stats, ships, and rewards that ended up being a bit of a mess. We believe we have corrected this but not before some serious damage was done in game. A lot of players have walked away both do to some technical issues, but to the sizeable advantages and disadvantages depending on where you came into the game. So we will be doing a full reset in the next week, probably prior to next weekend to test the crap out of the new stats and finish up a few things. You can take a look at the patch schedule pinned along with this post. You will see first on the list in the new installer. This has been a thorn in the side and makes it a pain in the but for people who miss a patch, and even some that don't. It should have been fixed a long time ago and it wasn't. We are taking a much stricter policy on this stuff from here on out and bringing on additional help to get things done faster. 

Any players who put real money into the game will have the PDC returned to their account in full. 

After this weeks reset there will be a period of testing while that list in patch schedule gets finished up. At that time we will set a Steam release date and reset and open early for all non steam players, with steam opening up a day or two later. 

I don't like having to do this reset and take full blame for it, I allowed some aspects to go freely as I worked on my day job, and let design and game flow get out of my hands, and away from my initial vision. This is corrected and we will be staying on top of this. This has been one of my favorite projects to work on the community is a great group of people and this game is a lot of fun. I have been playing it a lot lately and can say we have it dialed in very well right now, and look forward to not only the reset and the chance to prove to the community we are good guardians of the games legacy, but that we can push the game to new expansions, new heights, and a larger community.

Sorry for the reset guys, hopefully you can spend some time and really test things out, will make it up to you all.

S.R.

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Exclamation Running Patch Schedule - Notes, Bug Fixes, Changes.
Posted by: StarReaper - 08-12-2018, 10:19 PM - Forum: Diaspora : Mass Exodus - Replies (11)

Patch Schedule

 
1.    Launcher Patch 1 – Goal Never to require player to reinstall from version to version.
a.    Fix version to version control - Adjusted but will take a few version changes to test
b.    Mute Button for music.
c.     Add a Worst Case button that automatically deletes old folders and reinstall for player.
d.    Would Like a new button that reads directly from a text file or Api.
e.    Login Menu Allows Tab to Next Box
f.     Login allow Enter as well as hitting OK


2.    Game Restrictions Patch 2
a.    Players should only be able to run two clients per computer in a perfect world. Restrict it.


3.    Steam Setup Patch 2
a.    Game Needs to be approved on steam
b.    Game needs to also allow steam wallet


4.    Chat Patch 3
a.    Adjustments to Chat, sent you scribbled on screen shot. - https://imgur.com/a/kncg6C3
b.    Allow for Muting of Players
c.     Verify Guild Chat Works should work but needs to be double checked.


5.    Menu Option Changes Patch 3
a.    Gamma Changes
b.    Brightness Changes
c.     Leaderboard Changes
                                          i.    Only Display Top X
                                         ii.    Only Update Hourly
                                        iii.    Make Searchable Box to Find Player
d. Skin System


6.    Stat Adjustments Patch 3
a.    Satellite Stat Changes
                                          i.    HP
                                         ii.    Damage
                                        iii.    Repair Cost
                                        iv.    Payout
b.    Gen Crusader Changes

7.    Audio Changes Patch 4
a.    When a ship is destroyed play audio of explosion.
b.    When you are destroyed play audio of explosion.


8.    Game Research Changes Patch 4
a.    -New Guild Tech "Empire Building" - See Excel Sheet in Drop Box Limits guilds to how many planets they may occupy based on guild level.


9.    Bug and Error Fixes Patch 4
a.    Nereid Ships In Hanger Need to be re imported
b.    Helios Icons need to be added in hanger
c.     Nereid Icons need to be added in hanger
d.    Hull blocker graphic missing from hanger
e.    Rin Attacker and Destroyer Mesh is reversed.
f.     In Guild Manager “Permission Manager” permission is misspelt
g.    On Server Crash, Script that sends all players to last planet landed at.


10.  New Features Patch 5
a.    Scroll Wheel Toggles Shields/Engines up or down

c.     Jamming Device, when equipped a player must be within 20 connected nodes to show up on map. If player is outside 20 connected nodes, player just shows up as “In Galaxy”
d.    Add Convoy AI, AI consists of Convoy group full of Cargo and In The Future special guns. The Convoy goes back and forth with a heavy escort until killed, when all members of the convoy are killed the respawn timer goes off.



11.  Map adjustments Patch 6
a.    Add nodes to Gen Zone to allow AI to move around planets without getting stuck in area.
b.    Add nodes to Vel zone to allow AI to move around planets without getting stuck in area.
c.     Add nodes to neutral zone below Daynow to get rid of single path.
d.    Add nodes below Naykon to get rid of single path.


12. PDC, Chip Changes




To Do List - Will Be added to Patch Schedule Soon
BUG - When engaging an enemy, you pre click on the next enemy, the previous enemy goes bang and you lose the new bots name/hull/information.

  You have to click into space first then click again on the bot to see its information.
Text Change - Trophy Language. For example ‘250 thousand…’, when it should just be either 250 000 or 250,000. Use full digits instead of a mix of words and digits.
BUG - Miners Not Engaging Asteroids
BUG - Issue you with quests, started mining 1, looted 38 Ty from asteroids but then when completed a different quest it voided the mining quest. Found out this was due to logging off, it removes any quest data that was previously completed.
UI Change -  On the Ship HUD there should be an option (maybe in the main options) to change what you see at the bottom. Options being total exp, instead of rank exp or any other useful information.
BUG/UI Change - In the create a guild screen there isn't enough room for the digits to show clearing in ‘Send Money’ and ‘Total Cost’ boxes.
Text Change - In quests when stating what players need to do, especially mining, instead of just using the full name also use the abbreviation in brackets.
Text Change - An explanation on how to complete the quest. I have no idea how to raise the credit on the market by 2000… potentially if it's the first quest in that branch then provide a tutorial. More details
BUG - HUD not responsive when clicking on little buttons and other buttons.
AI Move - Gen Defenders need to stay within Trade Lanes

Planet Menu

Hanger:

  • Still not sure why guns are the same size as ships when you select them? (Scaling)
  • You can sell a deck when your not at your home planet, leaving you shipless.
  • When you sell a gun/misc port your selection auto adjusts to your ship, I've sold 2 ships accidentally when spamming sell, all other options (buy or equip) remains on the same item/inventory.
  • If you use the arrows on the ship select screen on a class, and swap classes they no longer work.
  • Nissus Attacker and Freighter skins need swapping (I think, poor memory on that one..).
  • Talos Attacker and Talos Destroyer skins need swapping around
  • Maybe put spaces or commas between figures to make it easier on the eye.  Im not stupid, but I have to count how many digits to work out how much things are. For example 4 500 000 or 4,500,000 instead of 4500000
  • As well as hangers 1, 2 ,3, 4, 5, 6 across the top, you could also have a list of ships in you inventory down the right hand side.  So when first entering the hanger, as you would see with a list of guns and misc pods, you could also see the 6 ships you have.

    Notification Center:
  • Personal items cannot be deleted.  Well they can but as soon as you log off and login again they return.
  • The 'Personal:' and 'Guild:' do not line up with 'System:'.
  • Send to ALL guild members at once email

    Leaderboard:
  • Remove fame column would put the leaderboard in one page instead o having to scroll right.

    Guild Control:
  • You can change the rank names in Management Structure (which is spelt wrong) but it doesn't reflect on the Rank Name under Permission Manager (which is also spelt wrong).

    Manage Guild Finances:
  • This should be where the input for putting money into your guild instead of remaining under 'Create a Guild'. Name should change from Create a Guild to different name after in a guild.
  • Quest:
  • Mentioned before about wording, instead of 25 thousand, should be 25 000 or 25,000.  Not a mixture.
  • You should be allowed to activate more than 1 quest at a time
  • Each quest should have a short description on how to actually complete the quest, this does not have to include everyday of completing it but a simple way.
  • 'Active' and 'DEACTIVATE' should be the same, either both capitals or both capitalized. Activate - Deactivate 

    Research:
  • Under Pilot Menu it should say "Pilot Research" not Personnal Upgrades
  • Under Pilot Research, it should say Research Tree, not Upgrade tree, It Should say Research Info, not Upgrade info.
  • I think the graphic needs re doing on this, and there should be an option to see all of the research (as in how many levels each on has, its time limit, and how much each costs).
  • Queue system.  I for one know there will be points throughout the game that I will be away form playing it for a while, so to be able to queue up a few research to stack would be great.  Saves wasting time and makes things more inviting and efficient.
  • It should be 'Purchase History' instead of 'Purchase Historic', same for 'Exchange Historic'.

    Planet Info:
  • You have 'Research Info' and 'Upgrade Info' at the top when it does not actually correlate to anything.
  • Mail: Make background solid, not transparent.
  • Error still exists when joining game, if you login as "starreaper" in game it says starreaper, if you login as StarReaper it says StarReaper, maybe we force caps sensitivity on login name and call it a day.

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  1.86-1.87 Patch Notes and Target Goals - Bugs and Requests here
Posted by: StarReaper - 08-05-2018, 10:46 PM - Forum: Diaspora : Mass Exodus - Replies (15)

1.86 Changes

- Full Stat Changes for ALL ships
- Reward Adjustments for all AI
- Ship Mod Equipment adjusted.
- Ability to Change Guild Titles

- When Entering Hanger, no animation, Keep animation for switching Decks
- In Hanger When Equipping, Auto Select next item to allow fast equipping
- Gen Defenders only patrol between planets
- Once a planet is purchased, only guild members should be able to see Satellite defense information under planet info.
- Nereid hard to see, maybe increase size, or brightness.
- Talos Moth and Nisus Moth to big, cant see hull bar
- Add confirm option for cancelling researches

Future Targets

Ranks
- Ranks Need to be adjusted for players based on new system.

Stats
- Tweak up gun stats
- Tweak up Ai damage taken
- Tweak down Ai Damage dealt
- Adjust Heli Fighter, its god.
- Adjust Talos Carrier, but not as god as the talos carrier, fat fingered the stats on that.
- Adjust all trade numbers in neutral zone (Lows and Highs) 20+ across the board. Players were finding mined asteroids might only pay 1-5 per resource. My bad.

Researches

-----------
-New Guild Tech "Empire Building" - See Excel Sheet in Drop Box Limits guilds to how many planets they may occupy based on guild level.

New Features
- Scroll wheel raises and lowers shields/engine toggle.
- Right Click on player, add "Track" which will add their name to the Jump screen.
------------
- Jettision Cargo in Space
- On right click menu when click on player, "Add To Scanner" to auto add them to player scanner on jump menu
- Ability to Mute a player

GUI Changes
-----------


- Adjustments to Chat, sent you scribbled on screen shot. - https://imgur.com/a/kncg6C3

- Change Chat Defaults to picture shown, guild chat still randomly stops working makes player exit and go back it to start working again. 

- Gamma Control

-Brightness Control

- Explosion sound when you destroy another ship, or are destroyed.

- Mute Music Option for Launcher

- News Display for Launcher

Ai Changes
--------------
- Miners should not chase asteroids
- Add Convoys

Satellite Changes
---------------------
- Adjusted Sat Stats

Ships
--------
- Nereid looks like hell in hanger maybe need to reskin that crap
- Multiple ships need to be cleaned up and reimported for space and hanger, Neri, Heli, Hyperion


Equipment Mods
---------------------
- Adding Jamming device Mod that hides a players location to anyone 10 nodes

Menu Changes
------------------s
- Login Menu allow Tab to next input box
- Login Menu allow Enter instead of just hitting OK


Errors
--------
- Hull Blocker Missing Menu Graphic
-- Few things are flipped upside down and sideways XD
- Guild Control Manager, "Permition Manager" Should be Permission Manager
- Rin Attacker and Destroyer models reversed
- Helios, Nereid need proper hanger Icons


General Game Change
----------------------------
- On Server crash, script to send all players to planets on restart of server.

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  1.82/1.83 Change Log and Future Targets
Posted by: StarReaper - 07-17-2018, 09:54 PM - Forum: Diaspora : Mass Exodus - Replies (3)

1.82/1.83


- Fixed Multiple Guild Issues
- Fixed Satellite bug that would cause the server to crash
- Fixed PFing bug that would cause a player to take damage when no player was in node. All tests failed to produce it, if you get it to work and can show us proof you get 5mill in game.
- If you CAD your screwed.
- All player actions are logged.
- Fixed Ship Rotation ( still a few to fix)
- Fixed Sat rank 10 not appearing.
- Fixed Guild issue where players would appear in the wrong guild after a bad server crash, we think this is fixed please let us know ASAP if that's not the case.
- New Stats added to all ships
- New ships released

Below are our targets, you will notice the ones in Red. These will be done prior to steam launch. We had a rough time with this last patch there were some deep things that took time to fix sorry about that. Mike is also ramping up for baby number 2 Smile so hes been a little occupied. 

Researches

-----------
-New Guild Tech "Empire Building - See Excel Sheet in Drop Box

New Features
- Scroll wheel raises and lowers shields/engine toggle.
- Ability to Change Guild Titles
- Right Click on player, add "Track" which will add their name to the Jump screen.
------------
- Jettision Cargo in Space
- On right click menu when click on player, "Add To Scanner" to auto add them to player scanner on jump menu
- Ability to Mute a player

GUI Changes
-----------
- When Entering Hanger, no animation, Keep animation for switching Decks

- In Hanger When Equipping, Auto Select next item to allow fast equipping

- Adjustments to Chat, sent you scribbled on screen shot. - https://imgur.com/a/kncg6C3

- Change Chat Defaults to picture shown, guild chat still randomly stops working makes player exit and go back it to start working again. 

- Gamma Control

-Brightness Control

- Mute Music Option for Launcher

- News Display for Launcher

Ai Changes
--------------
- Miners should not chase asteroids
- Add Convoys
- Gen Defenders only patrol between planets

Satellite Changes
---------------------
- Once a planet is purchased, only guild members should be able to see Satellite defense information under planet info.

Ships
--------
- Nereid hard to see, maybe increase size, or brightness.

- Talos Moth and Nisus Moth to big, cant see hull bar

Equipment Mods
---------------------
- Adding Jamming device Mod that hides a players location to anyone 10 nodes

Menu Changes
------------------s
- Add confirm option for cancelling researches
- Login Menu allow Tab to next input box
- Login Menu allow Enter instead of just hitting OK


Errors
--------
- Hull Blocker Missing Menu Graphic
-- Few things are flipped upside down and sideways XD
- Guild Control Manager, "Permition Manager" Should be Permission Manager


General Game Change
----------------------------
- On Server crash, script to send all players to planets on restart of server.

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  Player Conduct - Also Looking for Moderators!
Posted by: StarReaper - 07-16-2018, 09:55 AM - Forum: Diaspora : Mass Exodus - No Replies

[Image: 22729131_1583592258329637_24423251426675...e=5BD7978E]

Player Conduct - Also Looking for Moderators!


Alrighty so for a bunch of grown ups several of you just don't shut it Smile So we are looking for a few moderators, you will not be given official moderator tags or anything like that so you wont be able to be targeted in game unless you tell everyone. Your job is simple you document bad behavior toss in a few screen shots when people go over board, and we go ahead and ban them for X amount of time, or we give them a comms ban. So if your interested PM me.


For the rest of you Smile I don't mind a little smack talking but anyone flooding general chat in either the game, forum, facebook or discord you will get a game ban. That's right im going to ban you ingame for discord or facebook garbage. People are getting completely rude and its turning a few players off. So step out of line take it to an unhealthy level you and any additional characters you own will be locked.


For the players gleefully reporting bad behavior and exploits, we will take action where warranted and under our own discretion. We will not be updating you on what we do and don't do per specific player. So if you send something to me or another team member on facebook and or discord and you then proceed to badger me over and over Smile you will find yourself muted.


We will start with 24 hour bans for first time offenders, repeat offenders will have their character in game lose their ability to chat in game for 30 days at a time. You have all been warned.


S.R.

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  DMExodus.com Admin and User Bug and Improvement List
Posted by: StarReaper - 07-16-2018, 09:39 AM - Forum: Diaspora : Mass Exodus - No Replies

This thread is to help with the interface API and allow for better customer and staff experience.


Admin Side 
--------------
- Ticket System - Remove Details and Interact. 
- Ticket System - All Communications should be in a running chat log, not over writing what was previously said.
- Ticket System - Should Email Support Email Addresses, notifying Team they have a ticket.
- Ticket System - When Admin Replies it should email Player and let them know they have a ticket.
- Ticket System - Time and dates are weird show up as 1900s by default. Default to todays date, and American Format Tongue


- Admin Dashboard - Remove Client Version nonsense
- Admin Dashboard - Remove - App Version nonsense
- Admin Dashboard - Users online lags behind actual users online by a lot
- Admin Dashboard - Display Users IP and Mac address after Username and Email Address.

Client Side
--------------

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  Trade
Posted by: Seeker - 06-23-2018, 06:07 AM - Forum: Diaspora : Mass Exodus - Replies (2)

First let me say thank you for syncing the clocks It removes a lot of frustration when trading.

---- Cn Gs Kw Pa Ts Zy Mg Ve Gs Ge
-----------------------------------------------------------------
Buy 42 15 45 27 34 30 44 42 18 21
Lm
Sell 21 12 17 19 28 30 29 14 14 13
-----------------------------------------------------------------
Buy 32 21 38 23 26 36 26 47 24 39
Sj
Sell 15 14 19 12 21 21 23 39 23 12
-----------------------------------------------------------------
Buy 41 16 19 21 27 27 32 45 33 30
Ty
Sell 30 14 14 21 12 27 34 21 17 21

As you can see the only trade between these 3 planets is Gs2 LM to SJ for 5 pts. Thats it everything else you would have to PAY to trade.

There should always be something to trade. Minimum of 12 pts one way and 12 back. In My Arach fr8 carrying 776 cargo that would be 18,624 per round trip. The 5 pts shown above would be 3,880 per round trip :/ It can be very good, don't get me wrong I had one trade just after the clocks were synced for approx. 38,000 per round trip. I have had several consecutive trade periods where trade never went above 18,000 per round trip. Often lower. I get that these are "low risk" short jump trades But even at that there should be something.

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  1.8 Change Log \Bug List - 1.81 Target List
Posted by: StarReaper - 06-21-2018, 10:49 PM - Forum: Diaspora : Mass Exodus - Replies (13)

Change Log

- Repair price set to 3% instead of 5%
- Resolved problem with AI which would keep reference to player who CAD and all AI staying in the same node.
- Guild Members object will no longer loose their player reference every hour, this explained the problem with guild chat but could also be the reason for issues with other guild systems.
- Remove many problem created from older bugs that stayed in the datas for bounties, guild members, guilds, planets, etc...
- Remove the bug lag which was occurring on the server every hour.
- Removed the problem with people getting disconnected.
- Removed the issue with the Boost button not working for the Defense satellite upgrade.
- Guns are correctly ordered by rank in addition to prices in the hangar menu.
- Caps in login names problem should be fixed (Not Tested)
- Synced all trade clocks
- Fixed display rotation on a few ships, and added the possibility to easily adjust the size
- Pirates no longer attack ships with an empty cargo, unless threatened.
- Fixed skins for Talos ships.
- Bounties can now only Cash out up to 30% of the value of the ship destroyed (including modules and guns). In case the Bounty on a player is higher than the cash out, the remainder of the Bounty will stay active.
- All Planet trade timers are now synced, and will update their trade values at the same time.
- AI will now wait 1 second before Acting when a new ship enter their nodes.
- After Dying, the Death menu will not come right away giving the player a chance to see what killed him.
- The chat will now display the amount of Bounty acquired when killing a player in the "Kill" Channel
-------------------------------------------------------------------------------------------------------------------------------




Researches

-----------
-New Guild Tech "Empire Building - See Excel Sheet in Drop Box

New Features
- Scroll wheel raises and lowers shields/engine toggle.
- Ability to Change Guild Titles
- Right Click on player, add "Track" which will add their name to the Jump screen.
------------
- Jettision Cargo in Space
- On right click menu when click on player, "Add To Scanner" to auto add them to player scanner on jump menu
- Ability to Mute a player

GUI Changes
-----------
- When Entering Hanger, no animation, Keep animation for switching Decks

- In Hanger When Equipping, Auto Select next item to allow fast equipping

- Adjustments to Chat, sent you scribbled on screen shot. - https://imgur.com/a/kncg6C3

- Change Chat Defaults to picture shown, guild chat still randomly stops working makes player exit and go back it to start working again. 

- Gamma Control

-Brightness Control

- Mute Music Option for Launcher

- News Display for Launcher

Ship Additions
-----------------
- Helios, Neried, Talos, Moros, Hyperion,  Endymion, added to hanger.

Ai Changes
--------------
- Kaydin should attack everyone.
- Miners should not chase asteroids
- Add Convoys
- Gen Defenders only patrol between planets

Satellite Changes
---------------------
- Once a planet is purchased, only guild members should be able to see Satellite defense information under planet info.

Ships
--------
- Nereid hard to see, maybe increase size, or brightness.

- Talos Moth and Nisus Moth to big, cant see hull bar

Equipment Mods
---------------------
- Adding Jamming device Mod that hides a players location to anyone 10 nodes away.

Ship Stat Changes
-----------------------
Adjust stats across the board.

Repairs and Loot
---------
- Sync Repairs and Prizes with stats

Menu Changes
------------------s
- Add confirm option for cancelling researches
- Login Menu allow Tab to next input box
- Login Menu allow Enter instead of just hitting OK

Special Requests
---------------------

-Delete fake DOOMSDAY rename Dooms Day to DOOMSDAY

Errors
--------
- Satellites do not go in the Gen zone
- Hull Blocker Missing Menu Graphic
-- Few things are flipped upside down and sideways XD
- Guild Control Manager, "Permition Manager" Should be Permission Manager


General Game Change
----------------------------
- On Server crash, script to send all players to planets on restart of server.

- If player disconnects from server while in space, leave them in space for 10 seconds to prevent intention CADing

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