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Forum: Diaspora : Mass Exodus
Last Post: XCOM12
01-14-2019, 12:57 PM
» Replies: 2
» Views: 85
Quality of Life (QoL) Sug...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
01-14-2019, 12:26 PM
» Replies: 17
» Views: 566
2.11 Bug List
Forum: Diaspora : Mass Exodus
Last Post: XCOM12
01-14-2019, 12:22 PM
» Replies: 2
» Views: 69
Active skills/abilities
Forum: Public Development Forum
Last Post: StarReaper
01-14-2019, 07:48 AM
» Replies: 1
» Views: 38
Planetary Taxation
Forum: Public Development Forum
Last Post: StarReaper
01-14-2019, 07:46 AM
» Replies: 2
» Views: 152
Running Patch Schedule - ...
Forum: Diaspora : Mass Exodus
Last Post: StarReaper
01-13-2019, 09:58 PM
» Replies: 2
» Views: 362
Guild Tax Rate and Planet...
Forum: Public Development Forum
Last Post: Thomo_
01-13-2019, 12:24 AM
» Replies: 1
» Views: 62
Vel Zone more than a summ...
Forum: Public Development Forum
Last Post: XCOM12
01-12-2019, 06:00 PM
» Replies: 2
» Views: 213
Party Specific Quests
Forum: Public Development Forum
Last Post: StarReaper
01-10-2019, 09:05 PM
» Replies: 0
» Views: 52
AI Guns and Reward
Forum: Diaspora : Mass Exodus
Last Post: PatoBravo
01-10-2019, 01:09 PM
» Replies: 0
» Views: 47

 
  Active skills/abilities
Posted by: XCOM12 - 01-12-2019, 06:17 PM - Forum: Public Development Forum - Replies (1)

Hey, I was thinking it would be cool to have maybe 4 different kind of active skills you can swap between - having 1 active at a time and you using it from your ship like a special ability almost  (bear with me i'm just throwing ideas out there)

I was kind of thinking 1 for each main game activity, the power or range/frequency could be locked behind a skill tree

  • Trading: 2 times an hour instantly access the trade prices of a selected planet
  • Killing bots: like a pulse scan from your node once every 5-10 minutes which highlights any nodes within 7 nodes with an AI bot in
  • Bounty hunting/avoiding: Place a tracker on a player once an hour for 5 minutes which constantly updates you where his node is ingame on the jump map for that duration 
  • Party buff: Buff all the ships in your party with 3% extra shields for 2 minutes once an hour
  • Stealth mode: go undetectable by search for 3mins - can be countered with bounty hunter tag

You could swap this skill only at home planet or any planet but stuck behind time wall of 1 hour or something

The figures i suggested aren't really well thought through, so don't take them literally and the skills were off the top of my head so add better ones if you can think of them, also i have no idea how much of a pain in the ass something like this would be to implement but it would add utility, variety and customisation for players.

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  Guild Tax Rate and Planet Tax Rates
Posted by: StarReaper - 01-11-2019, 04:36 PM - Forum: Public Development Forum - Replies (1)

Alright so this is what we have been thinking with input from XCom

- In guild finances you will be able to actually tax your members. There will be 2 slider bars.

- Tax on Rewards - 1-10% of payout on bot kill.
- Tax on Trade - 1-3% Sales Tax on Goods Sold

----------------------------------------------------------------

On a planet the guild owner would get a % determined by research from 1-X% (Not determined probably 3-5 top end) that the guild who owned the planet would get from all repairs, and purchases on the planet. 

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  Party Specific Quests
Posted by: StarReaper - 01-10-2019, 09:05 PM - Forum: Public Development Forum - No Replies

Create quests that spawn specific Ai that cant be killed, and don't damage other players, outside the party. So basically these Ai ignore both attacks and damage from players outside the party, they instead attack the party until the party is dead or the ai is dead.

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  AI Guns and Reward
Posted by: PatoBravo - 01-10-2019, 01:09 PM - Forum: Diaspora : Mass Exodus - No Replies

                                        DC XP rank guns misc gun impact hull impact Respawn In Minutes
GenRaiderFactionFighter Payouts : 1 000 2 pls beam 0,25 3,25 3
GenRaiderFactionCarrier Payouts : 1 000 2 pls beam 0,25 3,25 3
GenRaiderFactionHunter Payouts : 1 300 2 pls beam 0,25 3,25 3
GenRaiderFactionFreighter Payouts : 1 500 2 pls beam 0,25 3,25 3
GenRaiderFactionAttacker Payouts : 1 800 2 pls beam 0,25 3,25 3
GenRaiderFactionDestroyer Payouts : 2 394 2 pls beam 0,25 3,25 10
GenRaiderFactionBehemoth Payouts : 6 669 2 pls beam 0.5 3,25 20

GenCrusaderFactionFighter Payouts : 1 300 3 pls beam 0.5 3 3
GenCrusaderFactionCarrier Payouts : 691 3 pls beam 0.5 3 3
GenCrusaderFactionHunter Payouts : 1 500 3 pls beam 0.5 3 3
GenCrusaderFactionFreighter Payouts : 3 500 3 pls beam 0.5 3 3
GenCrusaderFactionAttacker Payouts : 5 518 3 pls beam 0.5 3 3
GenCrusaderFactionDestroyer Payouts : 6 000 3 pls beam 0.5 3 10
GenCrusaderFactionBehemoth Payouts : 9 000 3 pls beam 0.5 3 20

KlynnFactionFighter Payouts : 2 000 4 rdp beam 0.5 2,5 4
KlynnFactionCarrier Payouts : 691 4 rdp beam 0.5 2,5 4
KlynnFactionHunter Payouts : 2 500 4 rdp beam 0.5 2,5 4
KlynnFactionFreighter Payouts : 4 500 4 rdp beam 0.5 2,5 4
KlynnFactionAttacker Payouts : 6 000 4 rdp beam 0.5 2,5 4
KlynnFactionDestroyer Payouts : 9 000 4 v1 blaster 0.5 2,5 10
KlynnFactionBehemoth Payouts : 12 000 4 v1 blaster 0.5 2,5 20

RougePirateFighter Payouts : 2 500 5 rdp beam 0.5 2,5 3
RougePirateCarrier Payouts : 691 5 rdp beam 0.5 2,5 3
RougePirateHunter Payouts : 3 000 5 rdp beam 0.5 2,5 3
RougePirateFreighter Payouts : 5 000 5 rdp beam 0.5 2,5 3
RougePirateAttacker Payouts : 7 000 5 rdp beam 0.5 2,5 3
RougePirateDestroyer Payouts : 12 000 5 v1 blaster 0.5 2,5 3
RougePiratenBehemoth Payouts : 14 450 5 v1 blaster 0.5 2,5 20

MinersFactionFighter Payouts : 2 000 5 rdp beam 0.5 2,75 3
MinersFactionCarrier Payouts : 750 5 rdp beam 0.5 2,75 3
MinersFactionHunter Payouts : 3 500 5 rdp beam 0.5 2,75 3
MinersFactionFreighter Payouts : 5 000 5 rdp beam 0.5 2,75 3
MinersFactionAttacker Payouts : 7 500 5 rdp beam 0.5 2,75 3
MinersFactionDestroyer Payouts : 13 247 5 rdp beam 0.5 2,75 10
MinersFactionBehemoth Payouts : 16 000 5 v1 blaster 0.5 2,75 20

RinRaidersFactionFighter Payouts : 5 000 7 ion stream 0,5 3 4
RinRaidersFactionCarrier Payouts : 2 500 7 ion stream 0,5 3 4
RinRaidersFactionHunter Payouts : 6 500 7 ion stream 0,5 3 4
RinRaidersFactionFreighter Payouts : 10 000 7 ion stream 0,5 3 4
RinRaidersFactionAttacker Payouts : 18 000 7 ion stream 0,5 3 4
RinRaidersFactionDestroyer Payouts : 27 000 7 k7 cannon 0,5 3 10
RinRaidersFactionBehemoth Payouts : 37 000 7 k7 cannon 0,5 3 20

CorridorPiratesFactionFighter Payouts : 6 000 8 k7 canon 0.5 2,5 3
CorridorPiratesFactionCarrier Payouts : 1 000 8 k7 canon 0.5 2,5 3
CorridorPiratesFactionHunter Payouts : 8 000 8 k7 canon 0.5 2,5 3
CorridorPiratesFactionFreighter Payouts : 7 000 8 k7 canon 0.5 2,5 3
CorridorPiratesFactionAttacker Payouts : 27 000 8 k7 canon 0.5 2,5 3
CorridorPiratesFactionDestroyer Payouts : 34 000 8 k7 canon 0.5 2,5 10
CorridorPiratesFactionBehemoth Payouts : 41 000 8 k7 canon 0.5 2,5 20

MilitiaFactionFighter Payouts : 7 482 8 k7 canon 0.5 1 3
MilitiaFactionCarrier Payouts : 6 000 8 k7 canon 0.5 1 3
MilitiaFactionHunter Payouts : 15 469 8 k7 canon 0.5 1 3
MilitiaFactionFreighter Payouts : 27 000 8 k7 canon 0.5 1 3
MilitiaFactionAttacker Payouts : 22 269 8 k7 canon 0.5 1 3
MilitiaFactionDestroyer Payouts : 35 000 8 k7 canon 0.5 1 10
MilitiaFactionBehemoth Payouts : 45 000 8 k7 canon 0.5 1 20

CSFFactionFighter Payouts : 9 000 9 k14 canon 0,5 1,5 3
CSFFactionCarrier Payouts : 7 500 9 k14 canon 0,5 1,5 3
CSFFactionHunter Payouts : 18 000 9 k14 canon 0,5 1,5 3
CSFFactionFreighter Payouts : 25 000 9 k14 canon 0,5 1,5 3
CSFFactionAttacker Payouts : 31 000 9 k14 canon 0,5 1,5 3
CSFFactionDestroyer Payouts : 40 000 9 k14 canon 0,5 1,5 10
CSFFactionBehemoth Payouts : 50 000 9 k14 canon 0,5 1,5 20

UTDFactionFighter Payouts : 9 000 9 k14 canon 0,75 1 10
UTDFactionCarrier Payouts : 7 500 9 k14 canon 0,75 1 10
UTDFactionHunter Payouts : 18 000 9 k14 canon 0,75 1 10
UTDFactionFreighter Payouts : 25 000 9 k14 canon 0,75 1 10
UTDFactionAttacker Payouts : 31 000 9 k14 canon 0,75 1 10
UTDFactionDestroyer Payouts : 40 000 9 k14 canon 0,75 1 10
UTDFactionBehemoth Payouts : 50 000 9 k14 canon 0,75 1 10

EDFFactionFighter Payouts : 9 000 9 k14 canon 0,5 1,5 3
EDFFactionCarrier Payouts : 7 500 9 k14 canon 0,5 1,5 3
EDFFactionHunter Payouts : 18 000 9 k14 canon 0,5 1,5 3
EDFFactionFreighter Payouts : 25 000 9 k14 canon 0,5 1,5 3
EDFFactionAttacker Payouts : 31 000 9 k14 canon 0,5 1,5 3
EDFFactionDestroyer Payouts : 40 000 9 k14 canon 0,5 1,5 10
EDFFactionBehemoth Payouts : 50 000 9 k14 canon 0,5 1,5 20

LazarusFighter Payouts : 11 000 10 k14 0,5 1,25 3
LazarusCarrier Payouts : 9 000 10 k14 0,5 1,25 3
LazarusHunter Payouts : 20 000 10 k14 0,5 1,25 3
LazarusFreighter Payouts : 28 000 10 K14 0,5 1,25 3
LazarusAttacker Payouts : 38 000 10 K14 0,5 1,25 3
LazarusDestroyer Payouts : 50 000 10 K14 0,5 1,25 10
LazarusBehemoth Payouts : 65 000 10 mk2 sunburst 0,5 1,25 20

RinFactionFighter Payouts : 15 000 13 k14 0,5 1,75 3
RinFactionCarrier Payouts : 13 000 13 k14 0,5 1,75 3
RinFactionHunter Payouts : 27 000 13 k14 0,5 1,75 3
RinFactionFreighter Payouts : 35 000 13 K14 0,5 1,75 3
RinFactionAttacker Payouts : 47 000 13 K14 0,5 1,75 3
RinFactionDestroyer Payouts : 65 000 13 K14 0,5 1,75 10
RinFactionBehemoth Payouts : 80 000 13 mk2 sunburst 0,5 1,5 20

TacitusGarrisonFactionFighter Payouts : 17 000 13 Razor Rays 0,5 2 3
TacitusGarrisonFactionCarrier Payouts : 13 000 13 Razor Rays 0,5 2 3
TacitusGarrisonFactionHunter Payouts : 27 000 13 Razor Rays 0,5 2 3
TacitusGarrisonFactionFreighter Payouts : 38 000 13 Razor Rays 0,5 2 3
TacitusGarrisonFactionAttacker Payouts : 52 000 13 Razor Rays 0,5 2 3
TacitusGarrisonFactionDestroyer Payouts : 69 000 13 Razor Rays 0,5 2 10
TacitusGarrisonFactionBehemoth Payouts : 89 000 13 silver storm I 0,5 2 20

SentinelsFactionFighter Payouts : 15 000 13 Razor Rays 0,75 1,75 3
SentinelsFactionCarrier Payouts : 13 000 13 Razor Rays 0,75 1,75 3
SentinelsFactionHunter Payouts : 24 000 13 Razor Rays 0,75 1,75 3
SentinelsFactionFreighter Payouts : 35 000 13 Razor Rays 0,75 1,75 3
SentinelsFactionAttacker Payouts : 45 000 13 Razor Rays 0,75 1,75 3
SentinelsFactionDestroyer Payouts : 65 000 13 Razor Rays 0,75 1,75 10
SentinelsFactionBehemoth Payouts : 95 000 13 silver storm I 0,75 1,75 20

RyujinFactionFighter Payouts : 25 000 15 Razor Rays 0,5 2 3
RyujinFactionCarrier Payouts : 13 000 15 Razor Rays 0,5 2 3
RyujinFactionHunter Payouts : 40 000 15 Razor Rays 0,5 2 3
RyujinFactionFreighter Payouts : 35 000 15 Razor Rays 0,5 2 3
RyujinFactionAttacker Payouts : 70 000 15 Razor Rays 0,5 2 3
RyujinFactionDestroyer Payouts : 95 000 15 Razor Rays 0,5 2 10
RyujinFactionBehemoth Payouts : 110 000 15 silver storm I 0,5 2 20

KaydinFactionFighter Payouts : 35 000 16 Razor Rays 0,5 1,75 3
KaydinFactionCarrier Payouts : 30 000 16 Razor Rays 0,5 1,75 3
KaydinFactionHunter Payouts : 50 000 16 Razor Rays 0,5 1,75 3
KaydinFactionFreighter Payouts : 60 000 16 Razor Rays 0,5 1,75 3
KaydinFactionAttacker Payouts : 80 000 16 Razor Rays 0,5 1,75 3
KaydinFactionDestroyer Payouts : 95 000 16 Razor Rays 0,5 1,75 10
KaydinFactionBehemoth Payouts : 200 000 16 silver storm I 0,5 1,5 20

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  Ship stats
Posted by: XCOM12 - 01-08-2019, 11:54 AM - Forum: Diaspora : Mass Exodus - Replies (2)

Some ships that i think are a bit wonky, specially when compared to other ships in their Tier

Helios Behe. R18
costs: 35mil + 175k rep
Speed:4
Hull:3600
Shields:52
evasion: 15
Misc:7
Cargo:130

Endy Behe R18
Costs: 24mil +125k rep
Speed: 3
Hull: 3200
Shields:60
Evasion:15
Misc:7
Cargo:230

So 11 Million extra for Helios Behe gets you 8 less shields, 100 less cargo. 400 extra hull and 1 extra speed and an extra 50k repping costs. I personally don't think that is right. Either the helios need buffing or the endy needs nerfing. Even if you brought the Helios up to 60 shields i'm not sure 400 hull and 1 extra speed 50k extra rep and 100 less cargo is worth 11million for the same Rank ship? maybe add another 200 hull, after all this supposed to be the best ship in the game. But then does this put the hyp behe out of kilter. If you nerf the Endy behe 200 hull and 2 shields that would make it a more feasible but then it has the same hull as the endy dessy. I don't like this mine field of domino stats changes. Think it is easier (for me) to just highlight the imbalances as i see them

Another ship maybe worth looking at is the Helio attacker which seems unusually strong.

Helios Attacker R17
Costs: 12.5mil +62.5k rep
Speed: 12
Hull: 3200
Shields:45
Evasion:30
Misc:6
Cargo:130

Think i would straight up just chop 300 or more hull off it, it's got the same hull as the endymoth with 30 evasion and its only 400 hull less than the helios behemoth at almost 1/3 the price.

Just a general observation, to say how slow and lacking in evasion behemoths are i don't think they are compensated enough in other stats to make them appealing really.

*Might pick some other obscurities out while i'm perusing the stats table and identify them here

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  2.11 Bug List
Posted by: StarReaper - 01-07-2019, 11:43 PM - Forum: Diaspora : Mass Exodus - Replies (2)

Tossing it here just incase anyone wants to add, I add mine to the top sticky post for patch schedule but either place is fine.

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  Vel Zone more than a summer spot
Posted by: StarReaper - 01-01-2019, 10:42 PM - Forum: Public Development Forum - Replies (2)

Time to do something with the Vel Zone. Maybe big bad Ai, Quest Zone,? 

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  Bars and Black Markets
Posted by: StarReaper - 01-01-2019, 10:41 PM - Forum: Public Development Forum - Replies (1)

More than a chat room the black market should be a place to buy rare items, sell items and take high risk missions for trade and war.

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  XP for Trade
Posted by: StarReaper - 01-01-2019, 10:40 PM - Forum: Public Development Forum - No Replies

This thread will explore ways for trade centric players to rank up while they fill up.

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  Planetary Taxation
Posted by: StarReaper - 01-01-2019, 10:38 PM - Forum: Public Development Forum - Replies (2)

Besides the base tax from the planet we will be adding a research tree to allow for taxing goods and repairs from a planet.

IE the guild in control will adjust a tax rate and get a cut of the repairs a pilot pays to fix up their rig.

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